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Game guide

Your first company

Understand the first decisions: a company, a working office, a team and a contract.

Start with the right account

Public registration and hosted play have not launched in the portal. The current game uses its own player identity and access-key session. Owner administration is a separate identity and is not a player login. Do not share an access key or include it in a community report.

Keep personal and company money separate

Your player and company have separate financial roles. Before taking an action, check which balance pays for it. A company purchase is not a personal investment return, and a company valuation is not money available to spend.

Equip a usable workstation

A placed object alone does not make a workstation ready. The local game checks the employee’s assignment, compatible desk, chair and computer, and whether a station is available and reachable. Browse equipment requirements in the database, then inspect the station in game.

Assign work deliberately

Check the employee’s role, current assignment and required office before starting work. A busy employee cannot take a second conflicting assignment. Work is completed and collected through game authority; leaving the interface open is not evidence that a contract settled.

Expand when the requirements fit

Compare offices, shop prices and unlock conditions in the database. These are reference values from a bound local build, not a promise that every item is available to your company. The game decides actual eligibility, ownership and affordability.

Check the canonical game database ↗