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Inquory World

The field guide

Explore Inquory World guides to your first company, production chains and the receptionist character workshop. Public hosted play is not launched yet.

The making of Inquory World · Featured visual guide

The people who will
welcome you in.

Two receptionists. Fifty-five images. A close look at the designs, editable models, difficult fitting problems and small breakthroughs behind our characters.

Explore the character workshop Real development renders + clearly labelled AI concept art · Work in progress
Latest modelling update: cloth contact and hair guides ↗
AI-generated design sheet for receptionist A in black and gold and receptionist B in white and tan
AI-generated concept art · the visual target, not finished characters
STARTBuild a company
OPERATEHire, equip, produce
EXPANDOwn a place in the city
FUTUREEnter a wider economy
WHAT YOU DO

Run a company whose people, tools, space and finances affect what it can produce.

WHY IT IS DIFFERENT

The management simulation increasingly occupies an explorable office and city world.

CAN I PLAY?

The current game is a local development build. Public hosted access is not open. Check access status →

From an idea to a place in the city

Your company is more than a balance. Employees need roles and usable workstations; production needs inputs and specialist work; growth needs offices and equipment. Personal finances and company finances stay distinct.

Companies in a shared world

The local game contains player visits and company interactions. Broader hosted multiplayer access needs qualified infrastructure and enrollment. Public-company progression is a development direction, not a released promise.

Follow development ↗